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| macsforme | tupone: reference https://github.com/BZFlag-Dev/bzflag/pull/232#issuecomment-570888308, what about the case where a VBO is uploaded once and used repeatedly? specifically, how is the VBO bound for drawing on subsequent draw calls? | 19:35 |
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| tupone | macsforme: I will write a case for that in the comment | 20:37 |
| BZNotify | bzflag: atupone commented on pull request #232 "Vertex buffers object handling" (https://git.io/Jeh3u): > I simply fail to see why this method of VBO memory management is ... | 20:46 |
| tupone | the glTranslatef(0, 0, base) and the push/pop matrix could be removed if we use a callback on BZDBCache::flagPoleSize | 20:52 |
| blast007 | what if we just remove flagPoleSize as a configurable option? :) | 21:02 |
| blast007 | I'm of the opinion that we went a bit crazy with the level of customization via BZDB. | 21:03 |
| tupone | Yeah, we could do it :) | 21:04 |
| BZNotify | bzflag: atupone commented on pull request #232 "Vertex buffers object handling" (https://git.io/Jeh3u): > I simply fail to see why this method of VBO memory management is ... | 21:11 |
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