Zehra | Random thought, could we possibly control shot amounts in the future? | 02:29 |
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blast007 | meaning..? | 02:30 |
Zehra | Player grabs [flag] and has 3 shots, player grabs [flag 2] and has 2 shots. | 02:32 |
Zehra | Basically ability to control shot amounts individually from server settings via flags. | 02:33 |
Zehra | The possibility is a few new game modes or interesting options like steamrollers have no shots..etc | 02:34 |
blast007 | that seems like it would be very confusing | 02:37 |
Zehra | Makes sense. It probably would be confusing, although it was more intended as a niche game setting. | 02:40 |
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Delusional | Zehra: I’ve been doing that with shot limit zones for years. Actually have some plans to use alot of that that in the near future too. | 03:22 |
Delusional | if i ever get any time. | 03:22 |
Zehra | Delusional: Nice, I've seen it mostly with the wings flag, before under the two bases, now in the center of the map. | 03:28 |
Zehra | I realized something too, I probably confused everyone, it's not "flag has x number of shots", but "flag gives x number of shot slots". | 03:29 |
Delusional | oh, reload | 03:29 |
Delusional | some flags have reload time | 03:30 |
Delusional | laser mostly | 03:30 |
Delusional | thats still not exxactly what you’re talking abour | 03:31 |
Zehra | It's close, but not quite there, reload time is basically close enough, although there wasn't a way to prevent shots. | 03:33 |
Zehra | (Or rather possible, but it would have been an ugly hack.) | 03:34 |
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