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macsforme | blast007: so I couldn't make a map shaped like this? https://imgur.com/yu0IVKd | 00:52 |
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blast007 | nope | 01:00 |
blast007 | with our current collision code, you'd only be able to move around within a central hexagon | 01:03 |
blast007 | no doughnut shaped maps either, nor multiple separate would borders | 01:04 |
Zehra | I thought that we could only make square maps... | 01:05 |
blast007 | Zehra: search on the list for "walls" | 01:05 |
blast007 | I have 4 servers running with a different number of walls | 01:06 |
blast007 | the client and protocol have had support for custom walls for a long time, but bzfs never had a functional way of messing with that | 01:07 |
blast007 | there was a broken -ws option that I have fixed up | 01:07 |
Zehra | I'm going to check right now, but amazing that we did have that capability some time ago. | 01:09 |
Zehra | This means I'm able to make some maps with far less objects and more detailing. | 01:10 |
Zehra | blast007: Could by any chance it be possible to make certain sections of wall larger or smaller than the others? | 01:21 |
blast007 | with additional code, yes, you could have arbitrary walls as long as it makes a convex polygon | 01:22 |
blast007 | so you could have a trapezoid, a diamond, an approximation of an oval, a rectangle | 01:23 |
Zehra | That's excellent. | 01:23 |
blast007 | I'm pondering make it specifically a world object and not a command line option | 01:28 |
blast007 | making* | 01:28 |
Zehra | I remember the world object "-world" and the variable of "_worldSize". | 01:33 |
blast007 | by "world object" I mean in the BZW format | 01:35 |
blast007 | it'd look similar to a basic mesh, except the vertices would only have two coordinates each (the x and y positions) | 01:37 |
Zehra | Sounds good. Not too difficult, since only two positions must be considered vs 3 in meshes, so people skilled with meshes would find it rather easy to use. | 01:41 |
blast007 | macsforme: https://github.com/BZFlag-Dev/bzflag/compare/2.4...blast007:feature/world-walls | 01:43 |
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allejo | please do not introduce another bbox syntax | 04:14 |
allejo | :( | 04:14 |
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BZNotify | bzflag: atupone synchronized pull request #199 "Missile guidance math rewritten" (https://git.io/fj0lw) | 07:35 |
BZNotify | bzflag: atupone edited pull request #199 "Missile guidance math rewritten" (https://git.io/fj0lw) | 07:38 |
macsforme | nice | 08:46 |
blast007 | allejo: rough idea: https://gist.github.com/blast007/46a35e5f78e73fcccc85343f0db7d23d | 11:27 |
allejo | I would be ok with that syntax | 16:23 |
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