IRC logs of Freenode #BZFlag for Thursday, 2019-09-19

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macsformeblast007: so I couldn't make a map shaped like this? https://imgur.com/yu0IVKd00:52
blast007nope01:00
blast007with our current collision code, you'd only be able to move around within a central hexagon01:03
blast007no doughnut shaped maps either, nor multiple separate would borders01:04
ZehraI thought that we could only make square maps...01:05
blast007Zehra: search on the list for "walls"01:05
blast007I have 4 servers running with a different number of walls01:06
blast007the client and protocol have had support for custom walls for a long time, but bzfs never had a functional way of messing with that01:07
blast007there was a broken -ws option that I have fixed up01:07
ZehraI'm going to check right now, but amazing that we did have that capability some time ago.01:09
ZehraThis means I'm able to make some maps with far less objects and more detailing.01:10
Zehrablast007: Could by any chance it be possible to make certain sections of wall larger or smaller than the others?01:21
blast007with additional code, yes, you could have arbitrary walls as long as it makes a convex polygon01:22
blast007so you could have a trapezoid, a diamond, an approximation of an oval, a rectangle01:23
ZehraThat's excellent.01:23
blast007I'm pondering make it specifically a world object and not a command line option01:28
blast007making*01:28
ZehraI remember the world object "-world" and the variable of "_worldSize".01:33
blast007by "world object" I mean in the BZW format01:35
blast007it'd look similar to a basic mesh, except the vertices would only have two coordinates each (the x and y positions)01:37
ZehraSounds good. Not too difficult, since only two positions must be considered vs 3 in meshes, so people skilled with meshes would find it rather easy to use.01:41
blast007macsforme: https://github.com/BZFlag-Dev/bzflag/compare/2.4...blast007:feature/world-walls01:43
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allejoplease do not introduce another bbox syntax04:14
allejo:(04:14
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BZNotifybzflag: atupone synchronized pull request #199 "Missile guidance math rewritten" (https://git.io/fj0lw)07:35
BZNotifybzflag: atupone edited pull request #199 "Missile guidance math rewritten" (https://git.io/fj0lw)07:38
macsformenice08:46
blast007allejo: rough idea: https://gist.github.com/blast007/46a35e5f78e73fcccc85343f0db7d23d11:27
allejoI would be ok with that syntax16:23
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