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BZNotify | 2.4 @ bzflag: macsforme pushed 2 commits (https://git.io/fjPRj): | 01:24 |
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BZNotify | 2.4 @ bzflag: macsforme 837d9e: Cache the vsync setting passed to us rather than trying to detect it under SDL 2. This corrects an issue where vsync was set before there was a window and context, causing a failure to actually set it. (https://git.io/fjP0e) | 01:24 |
BZNotify | 2.4 @ bzflag: macsforme 44953a: Use adaptive vsync where available; otherwise, fall back to standard vsync. (https://git.io/fjP0v) | 01:24 |
BZNotify | bzflag: macsforme closed pull request #202 "Ignore the -NSDocumentRevisionsDebugMode option added by Xcode" (https://git.io/fj6NJ) | 01:34 |
BZNotify | 2.4 @ bzflag: macsforme pushed 2 commits (https://git.io/fjP0Y): | 01:34 |
BZNotify | 2.4 @ bzflag: macsforme 997e21: Ignore the -NSDocumentRevisionsDebugMode YES option appended automatically when running inside Xcode. (https://git.io/fjP0O) | 01:34 |
BZNotify | 2.4 @ bzflag: macsforme 3e4f5c: Merge pull request #202 from macsforme/document_versions_debug_fix (https://git.io/fjP03) | 01:34 |
BZNotify | master @ bzflag: macsforme pushed 10 commits (https://git.io/fjP08): | 01:58 |
BZNotify | master @ bzflag: macsforme 99ce16: Merge remote-tracking branch 'origin/2.4' (https://git.io/fjP04) | 01:58 |
BZNotify | master @ bzflag: macsforme 2f7f5f: Remove the note about working around the -NSDocumentRevisionsDebugMode argument which was fixed in #202. (https://git.io/fjP0B) | 01:58 |
BZNotify | master @ bzflag.org: macsforme pushed 1 commit (https://git.io/fjP0R): | 02:02 |
BZNotify | master @ bzflag.org: macsforme f66d62: Remove the note about working around the -NSDocumentRevisionsDebugMode argument which was fixed in #202. (https://git.io/fjP00) | 02:02 |
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BZNotify | bzflag: macsforme commented on issue #201 "bzflag is not working properly with 3+ monitors" by jose1711 (https://git.io/fjPzi): I have a three-monitor setup as well, comprised of (from left to ri... | 07:17 |
BZNotify | bzflag: atupone synchronized pull request #194 "Use glm instead of our implementation (vectors.h)" (https://git.io/fjYFq) | 07:24 |
BZNotify | bzflag: atupone synchronized pull request #199 "Missile guidance math rewritten" (https://git.io/fj0lw) | 07:25 |
BZNotify | bzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr) | 07:26 |
BZNotify | bzflag: jose1711 commented on issue #201 "bzflag is not working properly with 3+ monitors" (https://git.io/fjPgJ): please note that it's already compiled with SDL 2 on my system:... | 07:48 |
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tupone | Moved light from vertex to fragment. Could be better ... The light from the shot is smoother. In my GL2.0 branch | 20:16 |
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