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BZNotify | bzflag.org: allejo opened issue #29 "Add official snapcraft" (https://git.io/fj8rX) | 08:15 |
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BZNotify | bzflag.org: allejo self-assigned issue #29 | 08:15 |
BZNotify | bzflag.org: allejo labeled issue #29 as enhancement | 08:15 |
BZNotify | bzflag: allejo commented on pull request #197 "Use markdown for information and README files" by The-Noah (https://git.io/fj8rD): Thanks for your work on this! However, we're going to put this PR o... | 08:20 |
BZNotify | bzflag: allejo labeled pull request #197 by The-Noah as on hold | 08:20 |
BZNotify | bzflag: allejo commented on pull request #170 "Add shot limit on HUD" by The-Noah (2.6 Release - https://git.io/fj8rS): Since this PR has grown stale and it's something we're going to nee... | 08:21 |
BZNotify | bzflag: allejo labeled pull request #170 by The-Noah as on hold (2.6 Release - ) | 08:21 |
BZNotify | bzflag: allejo review_requested pull request #196 "Make radar size and console height be controlled by BZDB variables as discussed on IRC" by The-Noah (https://git.io/fjcUX) | 08:22 |
BZNotify | bzflag: allejo review_requested pull request #196 by The-Noah | 08:22 |
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BZNotify | bzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr) | 17:06 |
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BZNotify | bzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr) | 20:01 |
tupone | ported some part of enhanced radar renderer to shader. Computing alpha and color based on height. Just to save recomputing the Vertex Buffer every frame. | 20:11 |
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