IRC logs of Freenode #BZFlag for Sunday, 2019-05-19

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BZNotifybzflag.org: allejo opened issue #29 "Add official snapcraft" (https://git.io/fj8rX)08:15
BZNotifybzflag.org: allejo self-assigned issue #29 08:15
BZNotifybzflag.org: allejo labeled issue #29 as enhancement 08:15
BZNotifybzflag: allejo commented on pull request #197 "Use markdown for information and README files" by The-Noah (https://git.io/fj8rD): Thanks for your work on this! However, we're going to put this PR o...08:20
BZNotifybzflag: allejo labeled pull request #197 by The-Noah as on hold 08:20
BZNotifybzflag: allejo commented on pull request #170 "Add shot limit on HUD" by The-Noah (2.6 Release - https://git.io/fj8rS): Since this PR has grown stale and it's something we're going to nee...08:21
BZNotifybzflag: allejo labeled pull request #170 by The-Noah as on hold (2.6 Release - )08:21
BZNotifybzflag: allejo review_requested pull request #196 "Make radar size and console height be controlled by BZDB variables as discussed on IRC" by The-Noah (https://git.io/fjcUX)08:22
BZNotifybzflag: allejo review_requested pull request #196 by The-Noah 08:22
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BZNotifybzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr)17:06
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BZNotifybzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr)20:01
tuponeported some part of enhanced radar renderer to shader. Computing alpha and color based on height. Just to save recomputing the Vertex Buffer every frame.20:11
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