macsforme | I kind of like the PUBG key binding screen... at least it brings up some ideas https://imgur.com/a/p7JfHcq | 01:00 |
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macsforme | I like how you have a visual keyboard so you can see what is bound | 01:01 |
macsforme | the only issue is that I haven't been able to tell if there is a way to determine what keyboard layout is in use via SDL, in order to show the correct one | 01:01 |
blast007 | yeah, I'm just reorganizing our menus, not implementing a while new menu system :) | 01:29 |
blast007 | whole* | 01:29 |
blast007 | dunno if I'll even get it working with 3 or 4 binds | 01:30 |
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blast007 | oooo... http://wiki.libsdl.org/SDL_GameControllerAddMappingsFromFile https://github.com/gabomdq/SDL_GameControllerDB | 18:10 |
BZNotify | bzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr) | 18:38 |
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