| *** blast007[m] <blast007[m]!blast007ma@gateway/shell/matrix.org/x-alchehtydlsgnnrp> has quit IRC (Remote host closed the connection) | 00:28 | |
| *** blast007[m] <blast007[m]!blast007ma@gateway/shell/matrix.org/x-uunnobikqthaxlmm> has joined #bzflag | 00:38 | |
| Flash | yet another makefile generator system | 03:00 | 
|---|---|---|
| Flash | YAMGS | 03:01 | 
| *** Flash <Flash!~flash@c-73-34-45-134.hsd1.co.comcast.net> has quit IRC (Read error: Connection reset by peer) | 03:07 | |
| *** Flash <Flash!~flash@2601:280:c200:4e39:e8ed:8c6a:b40a:7c34> has joined #bzflag | 03:07 | |
| *** ChanServ sets mode: +v Flash | 03:07 | |
| *** Zehra <Zehra!~Zehra@unaffiliated/zehra> has quit IRC (Quit: Signing off for now. (Leave me a memo if needed.)) | 03:14 | |
| Flash | is the plan to use premake to generate XCode and VS Project files and commit them? If not, why are we going down this path? | 03:27 | 
| Flash | I remember when someone asked about CMake and was shot down... but it's at least as viable as premake and Visual Studio understands it natively | 03:27 | 
| macsforme | Xcode will be the only build system that requires premake... the other systems are staying intact | 03:30 | 
| Flash | I could certainly see the value of a single, unifying build system | 03:31 | 
| Flash | I actually don't remember if VS needs to have CMake installed or if it is smart enough to install as needed... I try very hard not to do Windows | 03:32 | 
| macsforme | there was opposition when premake was proposed as a replacement for all our build systems... maybe someday, who knows | 03:33 | 
| Flash | so why did you choose premake? | 03:33 | 
| macsforme | premake and Cmake seemed roughly equivalent as far as features... while Cmake seemed more mature and widely available, but the syntax is proprietary and seems to be widely disliked | 03:35 | 
| Flash | on the plus side, CMake will generate RPMs with very little knowledge of RPM spec files (although knowledge helps) | 03:36 | 
| macsforme | premake is just lua, so you get all of lua's standard scripting features, which seemed more flexible/powerful | 03:36 | 
| Flash | I have seen that touted as an example | 03:36 | 
| macsforme | premake is used by several big players (Blizzard, and the Bullet physics engine team, for two examples), so it isn't niche by any means | 03:40 | 
| macsforme | I don't believe premake-generated project files will ever be committed to the repository... if anything, they would only be included in release packages, but I'm not sold on that yet either | 03:53 | 
| *** Swant <Swant!swant@freenode/staff/ikea> has quit IRC (Ping timeout: 608 seconds) | 07:00 | |
| *** Swant <Swant!swant@freenode/staff/ikea> has joined #bzflag | 07:01 | |
| *** Peridot1 <Peridot1!~Peridot@47.185.225.32> has joined #bzflag | 08:52 | |
| *** Peridot <Peridot!~Peridot@47.185.225.32> has quit IRC (Remote host closed the connection) | 08:52 | |
| *** dcat <dcat!~dcat@c-98-244-106-246.hsd1.va.comcast.net> has quit IRC (Ping timeout: 244 seconds) | 10:58 | |
| *** dcat <dcat!~dcat@c-98-244-106-246.hsd1.va.comcast.net> has joined #bzflag | 11:25 | |
| *** Dracos85_ <Dracos85_!~dracos85@24-116-38-202.cpe.cableone.net> has joined #bzflag | 12:44 | |
| *** Dracos85 <Dracos85!~dracos85@24-119-188-49.cpe.cableone.net> has quit IRC (Read error: Connection reset by peer) | 12:44 | |
| *** Sgeo__ <Sgeo__!~Sgeo@ool-18b98dd9.dyn.optonline.net> has joined #bzflag | 14:24 | |
| *** Sgeo__ <Sgeo__!~Sgeo@ool-18b98dd9.dyn.optonline.net> has quit IRC (Excess Flood) | 14:27 | |
| *** Sgeo_ <Sgeo_!~Sgeo@ool-18b98dd9.dyn.optonline.net> has quit IRC (Ping timeout: 255 seconds) | 14:28 | |
| *** Sgeo__ <Sgeo__!~Sgeo@ool-18b98dd9.dyn.optonline.net> has joined #bzflag | 14:28 | |
| *** Dracos85 <Dracos85!~dracos85@24-119-188-49.cpe.cableone.net> has joined #bzflag | 20:16 | |
| *** Dracos85_ <Dracos85_!~dracos85@24-116-38-202.cpe.cableone.net> has quit IRC (Ping timeout: 246 seconds) | 20:18 | |
| *** Zehra <Zehra!~Zehra@unaffiliated/zehra> has joined #bzflag | 21:26 | |
| Zehra | Anyone recommend any good ini-parsers, C or C++? | 21:33 | 
| blast007 | is this for a plugin? | 21:34 | 
| Zehra | Yes. | 21:34 | 
| blast007 | we have one built-in | 21:35 | 
| blast007 | part of plugin_utils | 21:35 | 
| blast007 | I use that in my plugin here: https://github.com/blast007/stagedSceneGenerator/blob/master/stagedSceneGenerator.cpp | 21:36 | 
| Zehra | Much appreciated. I won't have to add a dependency to the plug-in then. | 21:38 | 
| Delusional | could a custom flag use a number for it’s abbreviation? | 21:48 | 
| Delusional | two digits, actually | 21:49 | 
| *** the_map <the_map!the_map@gateway/vpn/privateinternetaccess/themap/x-38220869> has quit IRC (Quit: if you see this, I'm probably restarting my computer to fix it) | 22:08 | |
| *** the_map <the_map!the_map@gateway/vpn/privateinternetaccess/themap/x-38220869> has joined #bzflag | 22:09 | |
Generated by irclog2html.py 2.17.3.dev0 by Marius Gedminas - find it at https://mg.pov.lt/irclog2html/!